Upload your 3D model and convert it to any major format instantly. Supports OBJ, FBX, GLTF, GLB, STL, DAE, PLY, 3DS, BLEND, STEP, IGES, USD, and USDZ. Fast, secure, and no software installation required.
Convert between 13+ 3D file formats. Every conversion pair has a dedicated tool page with optimized settings. Universal drag-and-drop, automatic scale normalization, up-axis correction, and transform baking on every conversion.
Convert legacy 3D Studio DOS-era files to Autodesk FBX for modern game engines, animation, and DCC tools.
Convert legacy 3DS models to Wavefront OBJ, the most universally supported 3D mesh format for Blender, Maya, and 3ds Max.
Export Blender native .blend projects directly to OBJ. Preserves meshes, materials, and UVs using Blender's own engine.
Convert COLLADA Digital Asset Exchange files to glTF for web rendering with three.js, Babylon.js, or AR Quick Look.
Convert COLLADA DAE files from SketchUp, Revit, or Maya to Wavefront OBJ for universal compatibility.
Convert Autodesk FBX to COLLADA DAE format, ideal for interchange between game engines and architectural visualization tools.
Convert Autodesk FBX to glTF 2.0 for web, mobile AR, and real-time engines like Unity, Unreal, and Godot.
Convert Autodesk FBX with animation, skeletons, and materials to Wavefront OBJ mesh format.
Convert game-ready FBX models to STL for 3D printing, slicing in Cura or PrusaSlicer, and rapid prototyping.
Extract meshes from binary glTF (GLB) containers and convert to editable Wavefront OBJ format.
Convert web-standard glTF to Autodesk FBX for use in Unreal Engine, Maya, 3ds Max, and Blender pipelines.
Convert text-based glTF (.gltf + .bin + textures) to binary GLB, a single-file container for web delivery and CDN hosting.
Convert glTF 2.0 with PBR materials to Wavefront OBJ for editing in Blender, ZBrush, or Marmoset Toolbag.
Convert CAD IGES (.iges/.igs) files to polygon OBJ meshes using OpenCASCADE tessellation.
Convert engineering IGES CAD files to STL for 3D printing with configurable chord height and angular tolerance.
Convert Wavefront OBJ to COLLADA DAE, the open standard XML format for interactive 3D applications.
The most popular conversion. Export OBJ meshes to Autodesk FBX with material slots preserved for game engines.
Convert OBJ models to glTF 2.0 with optional Draco mesh compression and PBR material conversion.
Convert OBJ meshes to Stanford PLY for photogrammetry, 3D scanning workflows, and point cloud processing.
Convert OBJ to STL for 3D printing. Supports both ASCII and binary STL output for Cura, PrusaSlicer, and Bambu Studio.
Convert PLY scan data and photogrammetry output to glTF for interactive web visualization of 3D scans.
Convert Stanford PLY files from 3D scanners (Artec, EinScan) to editable Wavefront OBJ meshes.
Convert 3D scan PLY data to watertight STL meshes for 3D printing and fabrication.
Convert ISO 10303 STEP CAD solids from SolidWorks, CATIA, Fusion 360 to polygon OBJ meshes with tessellation control.
Convert parametric CAD STEP files to STL for 3D printing. Fine-tune chord height and angular deflection.
Convert 3D-printable STL meshes to Autodesk FBX with proper face normal reconstruction for game engines.
Convert STL stereolithography files to glTF for embedding 3D-printable models in web viewers and AR experiences.
Convert 3D printing STL files to editable OBJ meshes. Used for remixing, modifying, and customizing printable models.
Convert Pixar Universal Scene Description files (.usd/.usda) to glTF for web deployment and real-time rendering.
Extract geometry from Pixar USD composition scenes to Wavefront OBJ for use in Blender, Maya, and Houdini.
Convert Apple USDZ AR Quick Look files to glTF for cross-platform web and Android AR deployment.
Import and export across 13+ 3D file formats for game development, 3D printing, CAD, and VFX pipelines.
OBJ (.obj): Universal mesh format with UV and material support. FBX (.fbx): Industry standard with animation, skeletons, and embedded textures. glTF (.gltf): Web-optimized with PBR materials. GLB (.glb): Binary glTF container for single-file delivery. STL (.stl): 3D printing format, ASCII and binary. DAE (.dae): COLLADA XML-based interchange. PLY (.ply): 3D scanner and photogrammetry format. 3DS (.3ds): Legacy 3D Studio format. BLEND (.blend): Blender native project.
STEP (.step/.stp): ISO 10303 solid models from SolidWorks, CATIA, Fusion 360, FreeCAD. IGES (.iges/.igs): Legacy CAD exchange for engineering data. Both convert to polygon meshes via OpenCASCADE tessellation.
USD (.usd/.usda): Pixar Universal Scene Description for VFX pipelines and composition. USDZ (.usdz): Apple AR Quick Look format for augmented reality. Both extract to standard mesh formats for web and real-time use.
Common conversion pipelines using Geometry Labs tools.
FBX to GLTF for Unity and Godot
OBJ to FBX for Unreal Engine
GLTF to GLB for optimized web delivery
LOD Generator for performance optimization
Mesh Decimator for mobile asset budgets
OBJ, FBX, DAE to STL for slicing
STEP, IGES to STL for CAD to print
STL to OBJ for model editing and remixing
Mesh Repair for watertight 3D prints
Mesh Decimator for reduced print time
Any format to GLTF/GLB for three.js
USDZ to GLTF for web viewers
Draco-compressed GLB output
PBR texture generation for real-time materials
ORM Packer for optimized shader textures
STEP, IGES to OBJ for rendering
CAD solids to polygon meshes
Parametric to polygon conversion
Unit Converter for accurate scaling
Scale Reference for real-world validation
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