Pack your text-based glTF (.gltf + .bin + textures) into a single binary GLB file. Embed all textures and assets in one compact container for web delivery, CDN hosting, e-commerce product viewers, and AR Quick Look. No software installation required.
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Supported: .gltf or .zip (containing gltf + bin/textures)
glTF text format is great for authoring. GLB binary is great for delivery. Pack everything into one file for instant web deployment.
GLB packs .gltf JSON, .bin geometry buffers, and all texture images into one self-contained binary. No more managing scattered asset files, share one file.
Single binary files load faster from CDNs with fewer HTTP requests. Binary encoding reduces file size by 15-30% versus equivalent JSON-based glTF.
GLB is the standard for Shopify 3D product viewers, Amazon product listings, and Google Model Viewer. Convert your glTF assets to GLB for online storefronts.
All texture images are embedded directly into the GLB binary buffer. No more broken texture links when moving files between folders or systems.
glTF (GL Transmission Format) is available in two flavors: text-based (.gltf with separate .bin and texture files) and binary (.glb, a single-file container). While text glTF is great for authoring and debugging, GLB is the de facto delivery format — supported by Google Model Viewer, three.js, Babylon.js, Apple AR Quick Look, Facebook 3D Posts, and every major 3D platform. Converting to GLB simplifies asset management and guarantees fast, reliable loading.
The entire glTF scene is preserved 1:1 mesh geometry, PBR materials (metallic-roughness workflow), all texture images, animations, morph targets, skeletal rigs, skinning data, node hierarchy, cameras, and lights. The binary GLB file is structurally identical to the source glTF, just packaged efficiently. All KHR extensions present in the source are carried through to the GLB output.
The GLB file can be loaded directly into three.js, Babylon.js, Google Model Viewer, Apple AR Quick Look, Android Scene Viewer, Unity, Unreal Engine, Godot, Blender, and any glTF 2.0 compatible viewer. For web deployment, host the GLB on a CDN and reference it from your HTML using the model-viewer web component or a three.js GLTFLoader. No separate texture or data files needed.
Three simple steps to pack your multi-file glTF into a single binary GLB container.
Drag and drop your .gltf file, or zip your .gltf + .bin + textures folder and upload the .zip. Our engine auto-detects and reads associated files. Free tier: up to 50MB.
Our cloud engine reads the glTF scene graph, merges the .bin buffer and all texture images into a single binary GLB container. Everything is embedded, no external file dependencies.
Download your self-contained GLB file and upload to your CDN, Shopify store, or web application. One file, zero dependencies. Auto-deleted from our servers within 1 hour.
Working with glTF/GLB files? These converters complete your web 3D pipeline.