Export your Blender native .blend projects to Wavefront OBJ format instantly, no Blender installation needed. Our cloud servers run Blender's own engine to extract meshes, UVs, materials, and modifiers with full fidelity. Perfect for sharing, archiving, or importing into any 3D tool.
or click to browse (Max 50MB for free users)
Supported: .blend files only
Blender's .blend format is powerful but proprietary only Blender can open it directly. OBJ is the universal bridge that makes your models accessible everywhere.
Share your Blender models with Maya, 3ds Max, ZBrush, Cinema 4D, or Houdini users. OBJ is the lowest-common-denominator format that every professional tool reads natively.
Send your .blend file to our converter and get an OBJ back, no Blender installation needed on your machine. Our cloud servers run Blender's native import/export engine for maximum fidelity.
While Unreal and Unity prefer FBX, OBJ is a reliable fallback for static meshes. Convert your Blender props, environments, and hard-surface models to OBJ for direct engine import.
Blender modifiers (Subdivision Surface, Mirror, Array, Boolean) are baked into the exported mesh. Your OBJ contains the final geometry exactly as it appears in Blender's viewport.
BLEND is Blender's native, proprietary file format. While powerful, it can only be opened directly in Blender. Converting BLEND to OBJ provides a universal format that can be imported into virtually any 3D software, game engine, or 3D printing slicer. Our converter runs Blender's own import/export engine on cloud servers, so even if you don't have Blender installed, your .blend files are processed with full fidelity.
We extract and preserve all visible mesh objects with their final modifier stack baked, including Subdivision Surface, Mirror, Array, Boolean, and Solidify modifiers. UV coordinates (all UV maps), vertex normals, and object names are fully maintained. Material slots with Blender material names are preserved and written to a companion MTL file. Textures referenced by your materials are included in the output package. Note: rigging, animation, shape keys, and node-based shader graphs are not preserved since OBJ is a static mesh format.
Make sure your .blend file contains at least one visible mesh object with applied transforms (Ctrl+A → All Transforms in Blender). Ensure external textures are packed into the .blend file (File → External Data → Pack Resources) or are accessible. For complex node-based materials, the OBJ output will contain basic diffuse color from the Principled BSDF node, upgrade materials to PBR in your target application for best visual quality.
Export your Blender projects to universal OBJ format in three steps. No Blender installation needed.
Drag and drop your .blend file or click to browse. For best results, pack your external textures (File → External Data → Pack Resources in Blender) before uploading. Free tier supports files up to 50MB.
Our cloud servers run Blender to open your file, bake all modifiers, and export clean OBJ+MTL output. All visible mesh objects are included hidden objects and collections are excluded for a clean result.
Download your OBJ (+ MTL + textures) package and import into Maya, 3ds Max, ZBrush, Unity, Unreal, or any 3D printing slicer. Files are auto-deleted within 1 hour.
Working with Blender files or OBJ meshes? Try these related converters for your pipeline.