Convert your legacy 3D Studio 3DS files to Wavefront OBJ format instantly. OBJ is the most universally supported 3D format open your converted models in Blender, Maya, 3ds Max, ZBrush, game engines, and 3D printing slicers. No software installation required.
or click to browse (Max 50MB for free users)
Supported: .3ds files only
OBJ is the universal 3D format supported by every major DCC tool, game engine, and 3D printer. Converting from legacy 3DS to OBJ unlocks your old assets for modern workflows.
OBJ is readable by Blender, Maya, 3ds Max, ZBrush, Cinema 4D, Houdini, Unreal Engine, Unity, Godot, and virtually every 3D printing slicer. Your converted models work everywhere.
OBJ uses plain-text vertex/face/UV data that's easy to inspect, repair, and script. Unlike 3DS's binary chunk format, OBJ files can be opened and modified in any text editor.
OBJ is the go-to format for 3D printing and remixing. Convert vintage 3DS models to OBJ, then slice in Cura, PrusaSlicer, or Bambu Studio for fabrication.
The 3DS format caps at 65,536 vertices per mesh. OBJ has no such limit our converter frees your legacy geometry for unlimited high-poly workflows.
3DS is a legacy format from the original 3D Studio DOS days with a hard vertex limit and no modern material system. OBJ (Wavefront) is the universal interchange format read by every professional 3D tool, game engine, and 3D printer. Converting 3DS to OBJ modernizes your asset library for unlimited compatibility. Your converted models can be imported, edited, textured, animated, or printed anywhere.
Our converter preserves mesh geometry (vertices, faces), UV coordinates, vertex normals, and object/mesh names. 3DS material definitions diffuse colors, ambient/specular properties, and texture file references are converted to MTL material files alongside the OBJ output. The MTL file references texture images by relative path, so keep your textures in the same directory as the exported OBJ+MTL for automatic material assignment.
The OBJ+MTL pair imports directly into Blender, Maya, 3ds Max, ZBrush, Cinema 4D, Houdini, Substance Painter, Unreal Engine, Unity, Godot, Cura, PrusaSlicer, and any OBJ-compatible tool. For texturing work, the MTL file carries your legacy material assignments so you can upgrade them to PBR in your target application.
Three simple steps to convert your legacy 3D Studio files to universal Wavefront OBJ format.
Drag and drop your .3ds file onto the upload zone, or click to browse. Free users can convert files up to 50MB. All uploads are encrypted via TLS 1.3.
Hit "Convert to OBJ" and our cloud engine processes the 3DS file parsing chunk data, extracting mesh/UV/material info, and writing clean OBJ+MTL output with automatic scale normalization.
Download your OBJ (+ MTL) file and import into any 3D application or game engine. Files are auto-deleted from our servers within 1 hour for your privacy.
Need to convert other legacy formats or work with OBJ in different directions? Try these popular converters.