Upload a 3D model and visualize its UV islands in 2D. Identify overlapping UVs, measure UV space usage, and inspect individual UDIM tiles.
Upload a model to visualize its UV layout
Overlapping UVs cause texture bleeding and baking artifacts. Spot them instantly before they reach your final render.
Wasted UV space lowers effective texture resolution. Measure usage to pack islands tighter and reclaim detail.
Inspect every UDIM tile independently so you can validate complex multi-tile texture workflows.
Drag and drop an OBJ, GLB, GLTF, FBX, DAE or PLY file that has UV coordinates.
Each island is color-coded. Toggle overlap highlighting to flag any islands that share UV space in red.
Fix overlaps and improve packing in your 3D software, then re-upload to confirm the improved layout.