Upload an entire PBR texture set and resize all maps to the same target resolution at once. Auto-detects albedo, roughness, metallic, normal, AO, and height maps by filename. Download individually or as a ZIP folder.
Drop a folder or select multiple files. Maps are auto-detected by filename and assigned to the correct channels.
Ensure all maps in a texture set share the same resolution for proper alignment in your PBR material. Mismatched sizes cause import errors and visual artifacts.
Standardize to power-of-two dimensions (512, 1024, 2048, 4096) for optimal GPU performance and mipmap generation in Unity, Unreal Engine, and Godot.
Drop a folder and the tool automatically identifies which file is your albedo, normal, roughness, metallic, AO, or height map by filename. No manual assignment needed.
Download all resized maps as a single ZIP file, ready for direct import into your game engine or 3D software. Individual downloads also available per channel.
All resizing happens in your browser. Your PBR texture sets are never uploaded to any server, ensuring complete privacy and security.
Output textures work directly in Unity (Built-in, URP, HDRP), Unreal Engine 4/5, Godot, Blender Eevee/Cycles, and any custom PBR shader pipeline.
Combine the PBR resizer with our other free texture tools for a complete asset preparation workflow.